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samedi 14 juillet 2018

Cyberpunk 2077 Needs More Time To Be Perfect, Says Creator



CD Projekt RED’s Cyberpunk 2077 gameplay trailer has been one of the most talked about events from E3 2018. This is despite the fact that only a select few people were allowed to see it. In an interview with IGN, Cyberpunk 2020 creator Mike Pondsmith  who is the original creator of the Cyberpunkseries for R. Talsorian Games, has shared more information about the development of Cyberpunk 2077, which is now in the making at CD Projekt RED and has been finally showcased at E3 2018.

Pondsmith explained that the Polish developer still needs time to achieve perfection and his complete vision, and this is the main reason why the game could still take a couple years before it actually ships. "We need space, we need time, and we need the privacy to mull it over. (…) The game we have right now is pretty damn close to what I would have built if I built it alone myself in a broom closet,” he said.

“I look at things in there and I just go, ‘Oh my God, that's perfect. That's just downright perfect’. But to get that kind of perfection does take time. It takes iteration."

Stating that it was “very smart not to show the whole world gameplay,” Pondsmith believes that a certain amount of time and privacy to properly polish things is necessary to achieve the goals set out. “If we’re going to do stuff that has never been done before—or has never been done the way we’re doing it—we need space, we need time, and we need the privacy to mull it over.”

As such, CD Projekt RED made sure to state that the gameplay demo represented the most polished part thus far. Cyberpunk 2077 is still in pre-alpha and it will be some time before it releases. Nonetheless, if early impressions are any indication, the wait could very well be worth it.

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